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Package spyre :: Module stereoscopic :: Class StereoEngine |
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object
--+ |Object
--+ | StereoEngine
StereoEngineED
,
StereoEngineRB
Abstract class for Engine. This class (or its subclass) wraps a non-stereo engine,
A StereoEngine subclass will typically be the only class you use directly from this module.
A StereoEngine will set up all the code necessary to maintain the stereo visuals.
The behavior of your program will depend on the selection of non-stereo cameras, interfaces, engine (and timekeeper and studio) you set up before wrapping the engine with StereoEngine.Method Summary | |
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Initialize new instance. | |
Pass attribute requests through to engine component. | |
Pass attribute assignments through to engine component. | |
Main loop. | |
Do setup after all components are initialized. | |
Inherited from Object | |
Display the object using OpenGL This method must be overridden. | |
Inherited from object | |
x.__delattr__('name') <==> del x.name | |
x.__getattribute__('name') <==> x.name | |
x.__hash__() <==> hash(x) | |
T.__new__(S, ...) -> a new object with type S, a subtype of T | |
helper for pickle | |
helper for pickle | |
x.__repr__() <==> repr(x) | |
x.__str__() <==> str(x) |
Class Variable Summary | |
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NoneType |
defaultStereoInterface = None |
Inherited from Object | |
NoneType |
engine : makes engine accessible to displayable objects. |
list |
opengl_state_dependent = []
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float |
runTime : how long has engine been running? |
int |
runTurn : how many frames have elapsed? |
Method Details |
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__init__(self,
engine)
Initialize new instance.
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__getattr__(self,
attname)
Pass attribute requests through to engine component.
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__setattr__(self, attname, val)Pass attribute assignments through to engine component.
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go(self)Main loop. |
setup(self)Do setup after all components are initialized. |
Class Variable Details |
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defaultStereoInterface
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