| Method Summary |
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__init__(self,
video)
|
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addCamera(self,
cam)
Add a camera (and viewport) to engine. |
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clear(self)
Clear the display. |
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commit(self)
Commit all objects, both studio and display. |
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display(self)
Display. |
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dumpStats(self,
empty)
Dump engine statistics. |
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event(self,
ev)
Handles all user defined events |
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getAbsPos(self,
pos)
Return absolute position of relative position 'pos'. |
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go(self)
Set everything up and then execute the main loop. |
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idle(self)
Runs when the engine is idle. |
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init(self)
Initialize video and other systems |
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maintain(self)
Run update as apropos. |
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quit(self,
*args)
Mark the engine as shutting down. |
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redisplay(self)
Register a redisplay. |
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removeCamera(self,
cam)
Remove a camera (and viewport) from engine. |
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reshape(self,
width,
height)
Resize the window. |
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setup(self)
Setup the camera and interface if they're unspecified. |
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shutdown(self)
Handle termination chores. |
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unInit(self)
After all engines are done, call this. |
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update(self)
Update all objects, both studio and display. |
| Inherited from object |
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__delattr__(...)
x.__delattr__('name') <==> del x.name |
| |
__getattribute__(...)
x.__getattribute__('name') <==> x.name |
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__hash__(x)
x.__hash__() <==> hash(x) |
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__new__(T,
S,
...)
T.__new__(S, ...) -> a new object with type S, a subtype of T |
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__reduce__(...)
helper for pickle |
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__reduce_ex__(...)
helper for pickle |
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__repr__(x)
x.__repr__() <==> repr(x) |
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__setattr__(...)
x.__setattr__('name', value) <==> x.name = value |
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__str__(x)
x.__str__() <==> str(x) |