Method Summary |
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__init__(self,
video)
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addCamera (self,
cam)
Add a camera (and viewport) to engine. |
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clear (self)
Clear the display. |
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commit (self)
Commit all objects, both studio and display. |
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display (self)
Display. |
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dumpStats (self,
empty)
Dump engine statistics. |
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event (self,
ev)
Handles all user defined events |
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getAbsPos (self,
pos)
Return absolute position of relative position 'pos'. |
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go (self)
Set everything up and then execute the main loop. |
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idle (self)
Runs when the engine is idle. |
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init (self)
Initialize video and other systems |
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maintain (self)
Run update as apropos. |
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quit (self,
*args)
Mark the engine as shutting down. |
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redisplay (self)
Register a redisplay. |
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removeCamera (self,
cam)
Remove a camera (and viewport) from engine. |
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reshape (self,
width,
height)
Resize the window. |
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setup (self)
Setup the camera and interface if they're unspecified. |
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shutdown (self)
Handle termination chores. |
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unInit (self)
After all engines are done, call this. |
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update (self)
Update all objects, both studio and display. |
Inherited from object |
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__delattr__ (...)
x.__delattr__('name') <==> del x.name |
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__getattribute__ (...)
x.__getattribute__('name') <==> x.name |
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__hash__ (x)
x.__hash__() <==> hash(x) |
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__new__ (T,
S,
...)
T.__new__(S, ...) -> a new object with type S, a subtype of T |
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__reduce__ (...)
helper for pickle |
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__reduce_ex__ (...)
helper for pickle |
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__repr__ (x)
x.__repr__() <==> repr(x) |
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__setattr__ (...)
x.__setattr__('name', value) <==> x.name = value |
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__str__ (x)
x.__str__() <==> str(x) |